| Some photos, in-game taken | |
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marcrem
Number of posts : 32 Registration date : 2007-03-09
| Subject: Some photos, in-game taken Fri Mar 09, 2007 4:10 am | |
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xXxGuitar511
Number of posts : 4 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Fri Mar 09, 2007 4:22 am | |
| Hmm... I'm not a big fan of the terrain. I think it desperaty needs a detail map, or even a multitexture shader (but this might be too slow)... | |
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marcrem
Number of posts : 32 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Fri Mar 09, 2007 11:25 am | |
| What about a kind of grass?
FPS problem too, maybe | |
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xXxGuitar511
Number of posts : 4 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Fri Mar 09, 2007 6:46 pm | |
| Actually, grass is not too bad on FPS (I just noticed, and hate how First Person Shooter & Frames per second are the same)...
Anyways, you just have to fade them away when their a certain distance from the camera, and most important, make sure they BLEND VERY WELL with the tarrain, or they'll stand out and look crappy...
I made a grass code as well, it worked pretty good for me. Right now I'm also working on a (complex object placement) script, that takes a skin from the terraiin, and places grass, trees, rocks, etc based on the color value... Maybe you could use this? BTW: It's for Loopix | |
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marcrem
Number of posts : 32 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Fri Mar 09, 2007 7:20 pm | |
| sure i'd like to use this.. It's not finished? | |
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xXxGuitar511
Number of posts : 4 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Fri Mar 09, 2007 11:54 pm | |
| Ah... no, not quite...
In fact, it's not even started. I've got so many different things goin on right now...
You mind sending me the files for the game, so I can work on it as well... If the files too big, or you don't want to send me it, thats cool. I don't really need it, It would just make working/testing the code [for storm movemnt, etc] easier. | |
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marcrem
Number of posts : 32 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Sat Mar 10, 2007 2:00 am | |
| I will send you the source of the game soon, i'm at my GF's house, so tommorow I'm back.. | |
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Scorpion
Number of posts : 7 Registration date : 2007-03-11
| Subject: Re: Some photos, in-game taken Sun Mar 11, 2007 7:40 pm | |
| @xXxGuitar511 to write a terrainshader is easy, works up from ps 1_3 (guess) and is fast=>no problem wiht gras it is not htat good, my grass-scripts are always slow,but if you place just some grass, it shouldnt be a problem( could also spawn trees or rocks, HOUSES) | |
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marcrem
Number of posts : 32 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Sun Mar 11, 2007 8:42 pm | |
| I will post the source of the game very soon so maybe scorpion you could try to add the shader for the grass?
Thanks | |
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marcrem
Number of posts : 32 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Sun Mar 11, 2007 10:54 pm | |
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Scorpion
Number of posts : 7 Registration date : 2007-03-11
| Subject: Re: Some photos, in-game taken Mon Mar 12, 2007 9:50 am | |
| link dont work...but i am workin on the shader...u understand it wrong.i amke a multitexture shader how you want, but grass only a easy spawn script... | |
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marcrem
Number of posts : 32 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Mon Mar 12, 2007 3:11 pm | |
| Sry i understand now..
Its strange.. the link is working for me.. I'll upload it on another server | |
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marcrem
Number of posts : 32 Registration date : 2007-03-09
| Subject: Re: Some photos, in-game taken Mon Mar 12, 2007 3:24 pm | |
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ancientsolar
Number of posts : 2 Registration date : 2008-08-15
| Subject: Re: Some photos, in-game taken Fri Aug 15, 2008 8:13 pm | |
| Best bet, to have a graphics option to suit individual user requirements. I mean I would like the grass.. but would my PC feel the same way as me.. we have many disagreements | |
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| Subject: Re: Some photos, in-game taken | |
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| Some photos, in-game taken | |
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